Wildmark key art
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Coming soon · wishlist now

Wildmark

A quieter kind of adventure.

  • Cozy
  • Idle RPG
  • Progression
Release  Coming soonPlatforms  Windows · macOS · LinuxPlayers  Single-playerPromise  No timers, no energy bars, no microtransactions
The hook

“Build something worth coming back to.”

Wildmark is a forest you tend rather than conquer. As the Warden you chop, forage, hunt, fish, mine, cook and craft through ten gentle skills, each one feeding the next, until a clearing becomes a lodge and a lodge becomes a home.

It is an idle game in the honest sense: the forest keeps growing while you are away, and it will be there when you get back. There are no timers to beat, no energy to buy, nothing to unlock with a card. Just a warm fire, a wolf at your feet, and something to do next.

Wildmark poster
Watch

Trailer.

a cozy woodland idle RPG that plays while you're awayWildmark — Gameplay Trailer
How it plays

Key mechanics.

01

Ten gentle skills

Woodcutting, foraging, hunting, fishing, mining, crafting, cooking, brewing, patrolling and defence. They interlock, so every evening of play feeds the next.

02

A lodge worth returning to

Raise and customise a homestead lodge in the wilds, room by room, season by season.

03

Companions and the arena

Befriend the creatures of the forest, then take them into an arena of steadily taller challenges.

04

It keeps going while you are away

True offline progress. Come back to a fuller store and a warmer fire. No timers, no energy meters, no microtransactions, ever.

Gallery

Screenshots served from the Steam store. See all on Steam

On Steam

Wishlist it.

A wishlist is the single most useful thing you can do for a small studio. It tells Steam the game exists, and it tells you the moment it is out.

Seasonal weather · Legacy upgrades · Steam Cloud · Achievements · Leaderboards

Wildmark

The forest keeps growing.